The world is holding its breath for normalcy. All has gone virtual, my internship included. It is a critical time to thank our lucky stars, continue moving forward with our goals, and keep in touch with those we care about. I am grateful to have a summer internship to look forward to. I received a phone call from the university relations recruiter, and will officially be a Blizzard intern for the summer of 2020. *Sigh of relief* I am immensely grateful for the opportunity to gain invaluable experience in an industry I thought I could only dream of breaking into. Life takes another step forward and this chapter of isolation will end soon enough.
In coding project-related news, I made a copycat version on Snake in Python; how ironic. Having never installed new modules in Python before, I had the opportunity to briefly learn about using pip and installing with the command prompt console. Below is a screenshot of me killing it in my Snake game. I’ll add polish to it I think. Maybe a score counter or something? There’s also a funny bug I need to fix where my snake will allow a collision with itself and will somehow lose its head and chop itself into smaller snakes. It adds a whole new level of depth to the game if you keep playing it like that!
My Snake copycat game in action!A very broken snake-bug
Figuring out how the squares are supposed to move and behave was difficult to wrap my head around. I am grateful to have a tutorial in situations like this to guide the general logic flow. This project will be pushed to my GitHub account (link in footer) and updated as I fix or change little things here and there.